

The previous six Halloween Events are live from now until November 11th.Tags: batsaber, burstchester, c.a.p.p.e.r.Wow… there’s a lot of new content in TF2 right now! A new Halloween Event with multiple new maps, revival of all of the old Halloween Events, new Halloween contracts, plus the Invasion event that started earlier in the month… Mannpower is now out of beta… Here’s a running timeline of TF2 events: Fixed a case where players were able to get outside of the map.Fixed the reason in the win panel at the end of a round referring to robots.Updated Batsaber to use the ‘ unique‘ base quality.Jarate and Mad Milk will collide with friendly teammates that are on fire at close range.Fixed infinite money exploit related to refunding upgrades in Mann vs.Fixed generic bomb entities (in the Invasion maps) damaging teammates when shot with an arrow.Strange filters and Map stamps for all of the new maps.Added the previous campaign maps to the normal map cycles.The Powerhouse and Concealed Killer Weapons Cases have been added to the weekly drop list for Gun Mettle Campaign Coin owners.This is the same behavior as rockets and grenades. Throwables ( Jarate, Mad Milk, Flying Guillotine) will now pass through friendly targets at close range.Fixed an exploit related to The Dalokohs Bar.Fixed an issue with the Festive Revolver not drawing correctly.

Note: the Advanced Options default slider position is 100, which is normal (0) pitch.Min and max pitch values reverted to what they were prior to the October 1st update.Fixed a regression with weapon hit sounds.Fixed a problem with the Steam Overlay for Mac clients.Check out the blog post for more information.I WAS RIGHT! Probed is one of the new maps…! The UFO materials gave it away. Short version: It’s another community content-patch. It doesn’t help that my laptop is having power supply issues… look, I’ll quit bitching and get to the patch. Sorry about the delay– Obey and Wife have moved to new digs, and of course TF2 would patch while I’m living in Box Fortress 2.
